> ## Documentation Index
> Fetch the complete documentation index at: https://docs.r5r.dev/llms.txt
> Use this file to discover all available pages before exploring further.

# Leaderboard

> How the seasonal leaderboard works and how rankings are calculated.

# Seasonal Leaderboard

The [Leaderboard](https://r5r.dev/leaderboard) displays the top players for the current season.

## Direct Linking

You can link directly to a specific player's leaderboard entry or profile using URL parameters. This is useful for sharing profiles in Discord or on social media.

**URL Pattern:**

```
https://r5r.dev/leaderboard?type=player&player=PLAYERNAME
```

**Example:** `https://r5r.dev/leaderboard?type=player&player=Hideouts`

* **Accumulation**: Score is accumulated by playing on ranked or stats-enabled servers.
* **Seasons**: Each season soft-resets the leaderboard to keep competition fresh.

## How to Qualify

To appear on the leaderboard:

1. **Play**: Participate in matches on tracked servers.
2. **Verify**: Some leaderboard features may require a Verified EA Account.
3. **Status**: Users with deep anonymization will not appear on the leaderboard.
4. **Banned**: Banned players are removed from the leaderboard.

<Info>
  The "Elo" displayed is typically your in-game Ranked Score captured by the tracker plugin.
</Info>

## Stat invalidations

* Players who have found to cheat, or stat pad will have their stats invalidated.
* If a player's stats are invalidated, it will also modified players' stats that interacted with the invalidated player stats.

  \
  **Example**: PlayerA is invalidated for kills in a match. PlayerB died to playerA, that death is         removed for that match.
* Stat invalidations can be any of the following:

1. **GLOBAL**:  Stats for the entire season are invalidated.
2. **MATCH**:  Stats are invalidated for that match.

<Accordion title="Specific Invalidations" icon="sparkles" iconType="solid">
  1)  Kills
  2)  Deaths
  3)  Damage
  4)  Shots
  5)  Hits

  These will subsequently cause other calculations like wins to automatically propegate. If the gamemode requires highhest kills to be a winner for instance, then a kills invalidation will recalculate as a loss, due to having 0 kills. 
</Accordion>
